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File: core/assets/plugins/ckeditor/core/ckeditor_base.js

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File: core/assets/plugins/ckeditor/core/ckeditor_base.js
Role: Auxiliary data
Content type: text/plain
Description: Auxiliary data
Class: RT Adminlte
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Date: 7 years ago
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/** * @license Copyright (c) 2003-2017, CKSource - Frederico Knabben. All rights reserved. * For licensing, see LICENSE.md or http://ckeditor.com/license */ /** * @fileOverview Contains the first and essential part of the {@link CKEDITOR} * object definition. */ // #### Compressed Code // Compressed code in ckeditor.js must be be updated on changes in the script. // The Closure Compiler online service should be used when updating this manually: // http://closure-compiler.appspot.com/ // #### Raw code // ATTENTION: read the above "Compressed Code" notes when changing this code. if ( !window.CKEDITOR ) { /** * This is the API entry point. The entire CKEditor code runs under this object. * @class CKEDITOR * @singleton */ window.CKEDITOR = ( function() { var basePathSrcPattern = /(^|.*[\\\/])ckeditor\.js(?:\?.*|;.*)?$/i; var CKEDITOR = { /** * A constant string unique for each release of CKEditor. Its value * is used, by default, to build the URL for all resources loaded * by the editor code, guaranteeing clean cache results when * upgrading. * * **Note:** There is [a known issue where "icons.png" does not include * timestamp](http://dev.ckeditor.com/ticket/10685) and might get cached. * We are working on having it fixed. * * alert( CKEDITOR.timestamp ); // e.g. '87dm' */ timestamp: '', // %REMOVE_LINE% /* // %REMOVE_LINE% // The production implementation contains a fixed timestamp, unique // for each release and generated by the releaser. // (Base 36 value of each component of YYMMDDHH - 4 chars total - e.g. 87bm == 08071122) timestamp: '%TIMESTAMP%', // %REMOVE_LINE% */ /** * Contains the CKEditor version number. * * alert( CKEDITOR.version ); // e.g. 'CKEditor 3.4.1' */ version: '%VERSION%', /** * Contains the CKEditor revision number. * The revision number is incremented automatically, following each * modification to the CKEditor source code. * * alert( CKEDITOR.revision ); // e.g. '3975' */ revision: '%REV%', /** * A 3-digit random integer, valid for the entire life of the CKEDITOR object. * * alert( CKEDITOR.rnd ); // e.g. 319 * * @property {Number} */ rnd: Math.floor( Math.random() * ( 999 /*Max*/ - 100 /*Min*/ + 1 ) ) + 100 /*Min*/, /** * Private object used to hold core stuff. It should not be used outside of * the API code as properties defined here may change at any time * without notice. * * @private */ _: { pending: [], basePathSrcPattern: basePathSrcPattern }, /** * Indicates the API loading status. The following statuses are available: * * * **unloaded**: the API is not yet loaded. * * **basic_loaded**: the basic API features are available. * * **basic_ready**: the basic API is ready to load the full core code. * * **loaded**: the API can be fully used. * * Example: * * if ( CKEDITOR.status == 'loaded' ) { * // The API can now be fully used. * doSomething(); * } else { * // Wait for the full core to be loaded and fire its loading. * CKEDITOR.on( 'load', doSomething ); * CKEDITOR.loadFullCore && CKEDITOR.loadFullCore(); * } */ status: 'unloaded', /** * The full URL for the CKEditor installation directory. * It is possible to manually provide the base path by setting a * global variable named `CKEDITOR_BASEPATH`. This global variable * must be set **before** the editor script loading. * * alert( CKEDITOR.basePath ); // e.g. 'http://www.example.com/ckeditor/' * * @property {String} */ basePath: ( function() { // Find out the editor directory path, based on its <script> tag. var path = window.CKEDITOR_BASEPATH || ''; if ( !path ) { var scripts = document.getElementsByTagName( 'script' ); for ( var i = 0; i < scripts.length; i++ ) { var match = scripts[ i ].src.match( basePathSrcPattern ); if ( match ) { path = match[ 1 ]; break; } } } // In IE (only) the script.src string is the raw value entered in the // HTML source. Other browsers return the full resolved URL instead. if ( path.indexOf( ':/' ) == -1 && path.slice( 0, 2 ) != '//' ) { // Absolute path. if ( path.indexOf( '/' ) === 0 ) path = location.href.match( /^.*?:\/\/[^\/]*/ )[ 0 ] + path; // Relative path. else path = location.href.match( /^[^\?]*\/(?:)/ )[ 0 ] + path; } if ( !path ) throw 'The CKEditor installation path could not be automatically detected. Please set the global variable "CKEDITOR_BASEPATH" before creating editor instances.'; return path; } )(), /** * Gets the full URL for CKEditor resources. By default, URLs * returned by this function contain a querystring parameter ("t") * set to the {@link CKEDITOR#timestamp} value. * * It is possible to provide a custom implementation of this * function by setting a global variable named `CKEDITOR_GETURL`. * This global variable must be set **before** the editor script * loading. If the custom implementation returns nothing (`==null`), the * default implementation is used. * * // e.g. 'http://www.example.com/ckeditor/skins/default/editor.css?t=87dm' * alert( CKEDITOR.getUrl( 'skins/default/editor.css' ) ); * * // e.g. 'http://www.example.com/skins/default/editor.css?t=87dm' * alert( CKEDITOR.getUrl( '/skins/default/editor.css' ) ); * * // e.g. 'http://www.somesite.com/skins/default/editor.css?t=87dm' * alert( CKEDITOR.getUrl( 'http://www.somesite.com/skins/default/editor.css' ) ); * * @param {String} resource The resource whose full URL we want to get. * It may be a full, absolute, or relative URL. * @returns {String} The full URL. */ getUrl: function( resource ) { // If this is not a full or absolute path. if ( resource.indexOf( ':/' ) == -1 && resource.indexOf( '/' ) !== 0 ) resource = this.basePath + resource; // Add the timestamp, except for directories. if ( this.timestamp && resource.charAt( resource.length - 1 ) != '/' && !( /[&?]t=/ ).test( resource ) ) resource += ( resource.indexOf( '?' ) >= 0 ? '&' : '?' ) + 't=' + this.timestamp; return resource; }, /** * Specify a function to execute when the DOM is fully loaded. * * If called after the DOM has been initialized, the function passed in will * be executed immediately. * * @method * @todo */ domReady: ( function() { // Based on the original jQuery code (available under the MIT license, see LICENSE.md). var callbacks = []; function onReady() { try { // Cleanup functions for the document ready method if ( document.addEventListener ) { document.removeEventListener( 'DOMContentLoaded', onReady, false ); executeCallbacks(); } // Make sure body exists, at least, in case IE gets a little overzealous. else if ( document.attachEvent && document.readyState === 'complete' ) { document.detachEvent( 'onreadystatechange', onReady ); executeCallbacks(); } } catch ( er ) {} } function executeCallbacks() { var i; while ( ( i = callbacks.shift() ) ) i(); } return function( fn ) { callbacks.push( fn ); // Catch cases where this is called after the // browser event has already occurred. if ( document.readyState === 'complete' ) // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( onReady, 1 ); // Run below once on demand only. if ( callbacks.length != 1 ) return; // For IE>8, Firefox, Opera and Webkit. if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( 'DOMContentLoaded', onReady, false ); // A fallback to window.onload, that will always work window.addEventListener( 'load', onReady, false ); } // If old IE event model is used else if ( document.attachEvent ) { // ensure firing before onload, // maybe late but safe also for iframes document.attachEvent( 'onreadystatechange', onReady ); // A fallback to window.onload, that will always work window.attachEvent( 'onload', onReady ); // If IE and not a frame // continually check to see if the document is ready // use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ var toplevel = false; try { toplevel = !window.frameElement; } catch ( e ) {} if ( document.documentElement.doScroll && toplevel ) { scrollCheck(); } } function scrollCheck() { try { document.documentElement.doScroll( 'left' ); } catch ( e ) { setTimeout( scrollCheck, 1 ); return; } onReady(); } }; } )() }; // Make it possible to override the "url" function with a custom // implementation pointing to a global named CKEDITOR_GETURL. var newGetUrl = window.CKEDITOR_GETURL; if ( newGetUrl ) { var originalGetUrl = CKEDITOR.getUrl; CKEDITOR.getUrl = function( resource ) { return newGetUrl.call( CKEDITOR, resource ) || originalGetUrl.call( CKEDITOR, resource ); }; } return CKEDITOR; } )(); } /** * Function called upon loading a custom configuration file that can * modify the editor instance configuration ({@link CKEDITOR.editor#config}). * It is usually defined inside the custom configuration files that can * include developer defined settings. * * // This is supposed to be placed in the config.js file. * CKEDITOR.editorConfig = function( config ) { * // Define changes to default configuration here. For example: * config.language = 'fr'; * config.uiColor = '#AADC6E'; * }; * * @method editorConfig * @param {CKEDITOR.config} config A configuration object containing the * settings defined for a {@link CKEDITOR.editor} instance up to this * function call. Note that not all settings may still be available. See * [Configuration Loading Order](http://docs.cksource.com/CKEditor_3.x/Developers_Guide/Setting_Configurations#Configuration_Loading_Order) * for details. */ // PACKAGER_RENAME( CKEDITOR )